![]() Time includes a half second penalty for each demo recording beyond the first, because the engine skips a little bit on each load, and to discourage large amounts of demos.įirst off, I have to give credit to -think.circle- and Dopefish because I would never have done a speedrun if someone hadn't done a run before me, and I used a lot of tricks from their runs. ![]() dem files, which require version 1.1.2.0 of Half-Life to play. Available as Divx 640x480 or 320x240 and original recordings as. Speed run of Half-Life on hard mode in 21 segments, completed on June 21 2004.
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